Alert
Close

New! Boost your memory with AARP Brain Fitness. Try these fun exercises proven more effective than crosswords

AARP Membership: Just $16 a Year

Highlights

Close

Dunkin' Donuts

Members receive a Donut with purchase of a L or XL beverage

Social Security Calculator

What will your Social Security benefits pay out?

AARP® Vision Discounts

provided by EyeMed

Technical Icon

Spanish Preferred?

Visit aarp.org/espanol

Job Tips for Workers 50+

Hear insights from hiring employers

Check your
Horoscope

spring 2013
national event

AARP presents Life@50+

Viva
LAS VEGAS!

May 30 -
June 1

Discover your Real Possibilities and join us to be part of the Life@50+ Community Day of Service.

Most Popular
Articles

Viewed

Recommended

Commented

10 Vintage Games

We chose our childhood favorites. Did yours make the list?

  • Text
  • Print
  • Comments
  • Recommend

Mouse Trap revolutionized games with its three-dimensional board and launched Marvin Glass & Associates as a major toy design company. — Photo courtesy of Tim Walsh

Mouse Trap


Debut:
1963

Inventors: Gordon Barlow and Burt Meyer

Companies: Ideal, Milton Bradley

Object of the game: Players move around the board with mouse-shaped pieces. The spaces they land on include instructions they must follow to build a three-dimensional mouse trap. Once the trap is completed, players try to capture their opponents' mice. The game's catchphrase sums it up: "It's fun to build this comical wonder, but woe to the mouse who gets caught under."

History: Cartoonist Rube Goldberg became famous in the 1920s for his humorous drawings that depicted overly complex devices performing the simplest tasks. In the early 1960s, game creator Marvin Glass decided to create a Rube Goldberg–inspired game. His company Marvin Glass & Associates came up with Mouse Trap, one of the first three-dimensional board games. They took their new game to Milton Bradley, but the company didn’t want it. Rival game company Ideal quickly bought it and debuted it at the 1963 Toy Fair. By the end of the first year, the company reportedly had sold 1.2 million copies.

Updated versions: A modified version in 1984 allowed players to strategically trap their opponents rather than rely on luck. The game was briefly adapted into a United Kingdom game show in the 1980s, and today it can also be played as a video game.

Trivia: Marvin Glass refused to pay 80-year-old Rube Goldberg royalties for the game even though some of the pieces were identical in style to Goldberg's cartoons. Goldberg subsequently licensed his cartoons to a model company called Multiple Products, Inc.

Next: Finding Mr. Right

Topic Alerts

You can get weekly email alerts on the topics below. Just click “Follow.”

Manage Alerts

Processing

Please wait...

progress bar, please wait

Tell Us WhatYou Think

Please leave your comment below.

You must be signed in to comment.

Sign In | Register

More comments »

entertainment for
grownups

Discounts & Benefits

From companies that meet the high standards of service and quality set by AARP.

Smart Food

Members can download a coupon offer to save $1.25 on one bag of Smartfood® Selects.

Tanger Outlets

Members receive a free Tanger Coupon Book including discounts from top brand names.

Cirque Du Soleil

Members save up to 20% on live Cirque du Soleil shows with an AARP membership card.

Member Benefits

Members receive exclusive member benefits & affect social change. Join Today

Being Social

Internet Radio

Featured
Groups

MOVIES FOR GROWNUPS

That new film might be hot at the box office — but does it live up to its hype?  Discuss

TV talk

TV TALK 

What's on? What's hot? What's not? Discuss